thanks lemonator,
that comment about ranges is a great idea that i will add in future updates
Thank you for the follow and the support, plan on releasing an update ASAP
Keep being a real one!
This sure is impressive!
First off, great story, the most intense one I've seen in a game jam game
Second, the art is absolutely beautiful, truly stunning what you have done here
My suggestion ffr is to increase the speed of the game in general, i get its a boat simulator, but its also a game, and i don't have all day!
All in all, fantastic work!
Keep making games!
Wow, this is a really cute tower defense game
I love the format of it all, a driveway is not your typical locale for a TD game but im all here for it. good job making your own soundtrack, i usually try to (ran out of time this time) and i think it adds a really nice touch to a game jam game
This is really cool, love it
Keep making games!
Wow what a great review and feedback
First, Id like to take the time to thank you for giving the most in depth review I have ever gotten on a game jam game, this is fantastic, I can tell you really put alot of effort in here and I am going to try and reciprocate this in my response.
I am sorry it crashed, if It makes you feel better, I already know why it crashed, my found the same bug myself first day of the jam 😅 and it's already fixed locally but nothing I can do until post jam unfortunately 😞 if your curious, because I'm lazy, I used the built in . duplicate (deep=true) function of the Array class in Godot, but this calls the default duplicate function on each element of the array without the correct permissions, causing the game to occasionally crash on repeated nights. I believe this is the error as it seemed to fix it locally
Drawing a dmg card on your first turn was a victim of time crunch, it was supposed to take out all of them at the end of the night but I didn't have energy to implement that on the last day 😞(kinda regret it now)
I agree with your synopsis on the weapons, ideally with more time there would have been a greater weapon variety as well as cards that do something other than damage
I 100% agree with your comment with a crafting phase, originally there was going to be a day phase where you collect, evening phase where you build, and night phase where you battle (again time crunch 😞)
Thanks for pointing out the music doesn't loop 😊 didn't realize 🤣
The camera thing is from laziness, it needs tweaking 100% it will be changed
I will let you know when I update this with a bug fix. I want to ask you since you've been so kind to really play this? Do you think with a bit more depth the battle mechanics could be fun as an actual game? That part I really liked and was hoping to take it further into something like a deck building rpg or something similar? Do you have any suggestions for me if I do?
Lastly, I'd like to thank you once again, genuinely the most in depth review I've ever gotten
Keep being an absolute boss!
This is a really cool concept for a game and i can tell alot went into this.
However, id say this is a little too complicated for the game jam format to reach its full potential, maybe if it started with a tutorial or started simpler id be ok
Other than that, really enjoyed it! loved the artstyle
Keep making games
First of all, this game is beautiful! i love the pixel art, very professional
Secondly, the concept was super cool, combining something like doodle jump and a slinging platformer was really cool!
Sometimes i felt i didnt jump as high as i should, but other than that i found the controls worked well
Great game
Thanks for the experience
Thanks for the review
I truly gotta thank you for telling me what caused the bug and giving a detailed explanation on how to repeat it, i tried my best before the jam to get as many as i found, but i knew that there must be many more so you are saving me alot of time and energy!
glad you liked the idea, many thanks for playing
Keep being a legend!
Those are some really good suggestions, thank you
The movement will be one of the first things i change yea, its weird and causing some weird bugs others are experiencing
giving the player more time the first couple nights is also a really great idea i will keep in mind
Im glad you enjoyed my game, thank you for the support
Keep being a legend
This is super duper for a first game, or even as a game in general, really putting my first game to shame XD
This is a really nice bullet hell that i throughly enjoyed, i am still impressed by the background, so pretty
My only suggestion is to change the controls, my big hands dont all fit that close XD
Keep making games!
woah that gave me the chills!
The voice acting was such a nice feature that added so much to the experience! i gotta say this is quite the professional package you have made. a sound effect or a on screen indicator that you got a key+how many you have would have definitely been nice. ig its my turn to wait for someone to give me a helping hand
all in all, great work
Keep making games!
wow what a extensive review, thank you so much
I'm glad you found a lot of fun in my game! I honestly forgot you could just go over lmao, should have thought of that
I think I know what error your talking about, I came across it once but couldn't replicate it
thank you so so so much for playing my game, means the world. its really cool to hear someone not only play it once, but play it so much they wanna reset button, such an amazing feeling! if i make a post jam version ill be sure to include it!
Keep being an absolutely fantastic!