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Lol was fucking around in story mode and Beelzebub after demonfeasting is one shotting on story mode through radiance on story mode. on. story. mode. barring my tenacity

Literally star knightess or lose even before whatever timer this lot has.

Sorry, the games balance is a complete joke, especially post festival. I've always liked the game up through the festival, but everything after it just kinda sucks. The stat requirements, having like 20 quests active, constant progress limitations where something is only usable once a day (magic barriers to null curse traps for eg), things that waste 3-4 days to learn. The stat requirements not just for combat, but for exploration, like these 70+ agility gaps. Absurd mana drains like these 100 mp curse absorptions we need to do to save people in winterfall.

Literally don't know what you expect. 

The balance of this game is beyond a meme at this point. 

Even on story mode, apparently the game has completely abandoned any pretense that pure is a legitimate option. 

I don't care if anyone wants to say I'm whining. I'm remarkably fair every time I talk about the game, and regardless of any post effort, the people that 'should' read the critiques never even dignify me with a response,  or advice. Even just a "we're happy with the game balance" would tell me everything I need to know.

Everything in the game has become beyond a chore. 

There's a reason nobody does your wiki for you. And the reason nobody on your team has done it is probably because none of you have any clue either.

Just completely nuke pure from the game and stop pretending like it's at all balanced.

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How much corrupted meat did you have in your inventory? Beelzebub does crazy damage if you have more than a handful.
You also don't need to absorb those 100mp curses. Better to not do it in fact, it's kind of a trap. 

"Even on story mode, apparently the game has completely abandoned any pretense that pure is a legitimate option."
And yet lots of people manage pure on not just normal but higher difficulties.

"There's a reason nobody does your wiki for you. And the reason nobody on your team has done it is probably because none of you have any clue either."

The developer definitely has a clue, and has beaten every boss in the game without popping the collar on pure. More strategy tips on the wiki would be nice though, I agree on that.

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Probably every single corrupted meat there was in the region excluding whatever might exist past the excessive 5 bomb+ rock I never bothered with. I just checked. I had 29.

I didn't know how to get rid of the corrupted meat. It wasn't intuitive at all. Why would I attempt to use it on Aura or Slime? It'd curse Aura and kill slime  - but apparently you have to click a character to use it on to find the option.

Even if I did know, that's 15 days of discarding meats assuming 1 per day discarded, and 1 killing the slime, barring emerald tea abuse just to throw it away. That's really, really dumb. Of course I want to kill everything in the region, human/oids drop money. 

> And yet lots of people manage pure on not just normal but higher difficulties.

And I don't understand how barring ng+ cycles, lots of save scumming to progress past fights early, or somehow stretching out your playthrough for like 300 days and beating generals at full power, or just using star knightess. It's not like anyone has ever told me how. Just "nuh uh people totally do it."

> The developer definitely has a clue, and has beaten every boss in the game without popping the collar on pure. More strategy tips on the wiki would be nice though, I agree on that.

On playthroughs of what kind of length with what kind of stats? I've made many a thread asking them for information directly and never receive answers. Even a basic question they should know off-hand like "what are the different timing-based rewards in the game?" Never gets answered. I even list ones I know, like 20 day festival = 2 vitality potions, merchant gold and technically a bonus holy water. 80 day Belphegor. 100 day demon generals. Is there more? I don't know, I never even get a "yeah that's all."

A developer doing something isn't even the best argument. Resources in the game are not infinite. Our time is not infinite. The developer is armed with knowledge a normal player isn't. The required strategies alone is a big one, but they know what kind of stat focus they need to have right from the beginning of the game to be strong enough for something 50 days later. They know what materials need to be fed to slime, or used on Aura. 

I'm at a point now where it feels like every playthrough I've ever done raising physical attack was a mistake, and I should have just pumped magic as high as possibly so light just nukes things in to oblivion. 

(+1)

>Probably every single corrupted meat there was in the region excluding whatever might exist past the excessive 5 bomb+ rock I never bothered with. I just checked. I had 29.

Yeah, the boss has a skill that deals ATK*meat damage. So with 29 meat, it's like being hit by freight train.

>That's really, really dumb. Of course I want to kill everything in the region, human/oids drop money.

Somewhere, a demon general is laughing at human folly. The cursed meat is supposed to be the trap mechanic of that area, better to try and kill as few as possible until you kill the boss.

>It's not like anyone has ever told me how. Just "nuh uh people totally do it."

There's no one easy trick to it. In my experience you have to use your limited resources wisely, while still using a lot of consumables, skip a lot of trash mobs and have tactics tailored for every boss (which will frequently mean having seen their turn orders previously and "blind"countering some stuff). Hard to tell someone how to do that without writing a 50 page strategy guide, which is very time consuming.

Using star knightess is also not cheating, and if you restrict yourself to never using it that's an additional optional challenge.

>Is there more? I don't know, I never even get a "yeah that's all."

Pretty sure that's all, but the only one that's actually important is day 100 for demon generals.

>I'm at a point now where it feels like every playthrough I've ever done raising physical attack was a mistake, and I should have just pumped magic as high as possibly so light just nukes things in to oblivion.

My feeling is that the current consensus is that ATK is slightly better than MATK (but MATK used to be much better), but ATK is also more complex compared to stone mind + radiance + light = mucho damage.

> better to try and kill as few as possible until you kill the boss

Which would free them all and remove the enemies from the area, right? That's what happens in Draknor in my experience. Why would I assume differently?

> Using star knightess is also not cheating, and if you restrict yourself to never using it that's an additional optional challenge.

Feels like a crutch I should never feel so forced to use all the time just because I didn't upgrade and learn the perfect skills for 1 encounter 50 days in a row - but regardless, even if it's not 'cheating' it IS rather 'costly' with its corruption. 

That said, your corruption limit also raises quite significantly through the game. If someone was using it quite often, it would be very very easy to just Star Knightess up and then throw it at like 15 or 20 late game bosses.  But if we did that, things that IMO have poor balance would never face enough criticism to actually be altered. 

Well, winterfall itself is not a domain, so that is a hint for why the enemies will not disappear. But you do have a point that it is a bit strange. In draknor, almost everything dies (the animals in the caves don't, but all humans and demons do). In winterfall, only the demonic enemies disappear.