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(3 edits) (+2)

Aha the first jump scare got me! I think that restricting the player to only one direction can make for really fun gameplay. Also, dodging the cars felt a bit Frogger-esque which I loved, it really helped intensify the pressure of the storm!

It took me a bit to get a handle on how to improve, but when I did it really made the game enjoyable. I think it’d be wicked if there were to be an alien at first when you spawn in to stare at and watch vanish so that’s communicated early. But otherwise I had a lot of fun!

Thank you a lot for the feedback! I absolutely agree with you on better communicating mechanics early on.