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Hi, thanks for your time and feedback!
Its true: I wanted a calm phase where the goblins are your friends and you talk to them for advantages in the storm phase, I realized I wont be able to do that so I thought maybe I can just give difficulty sliders before starting the game, but a dialog system was also out of scope within Jam submission, so currently the only calm element is really the main menu.
I made the main menu and a pause menu but couldnt fit in the game end menu in time (Menus were all done in the last few hours)

These are all points I can improve on on the next game jams.