I think there is a glitch when I shoot, some animations play flickering in roughly the middle of the screen. Fun little game for a first game jam :)
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Furore's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #526 | 3.255 | 3.255 |
Fun | #581 | 2.957 | 2.957 |
Game Design | #653 | 2.894 | 2.894 |
Overall | #831 | 2.574 | 2.574 |
Innovation | #869 | 2.362 | 2.362 |
Theme | #922 | 2.383 | 2.383 |
Audio | #1182 | 1.596 | 1.596 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game has a calm phase and a chaotic phase. Could not achieve much in the calm phase in the game jam since this is my first one
Did you write all the code and made all the assets from scratch?
Wrote all the code from scratch
Used sprites / art assets having cc0 license (credits given on game page in itch.io)
Comments
Decent work for a first game jam. Would recommend more audio, music perhaps?
Hope you will have the time to complete the game. Currently I can only note that it feels pretty smooth, though things like destroying fireballs require too much precision considering the size of the projectile.
Funny bug I've encountered is that attacks are queued and I clicked a minute of attacks in advance for myself :) This actually could be made into a good feature / easter egg if you want to continue the development.
Great character controller. The camera's smooth. The movement feels fluid. I like how the camera looks ahead to where I'm pointing. A single swing feels nice and responsive, but when spamming them, it's like there's a backlog of them coming for a few seconds. Nice looking game in general.
looks cool and playing is fun. Feels not quite finished though. But well done for the first jam! =)
"Submitted 49 seconds before the deadline" -> Hot!
Game is clearly unfinished but has potential. Good job! Check out my submission, hope you will enjoy it!
Very nice sprites, the trees, water pools, and houses! I like the gameplay where you can control the direction of the sword with the mouse; it felt great! As for the difficulty, it's a new Dark Souls in 2D. Greetings!
The battle tempo is actually quite good. Hope to see your next game!
Good map design! Good use of the animations and sprites! Shocked this is your first game jam submission, very well put together :)
Dark Souls 2D be like lol
Hopefully you'll also try mine:D https://itch.io/jam/brackeys-12/rate/2973690?after=20#post-10969722
Fun and pretty fast paced and challenging . Wasn't sure what to do after killing all the enemies, guess I might have finished the game.
To improve it maybe the game could include some audio, but other than that really nice job on the game!
I was dying very very quickly! Too hard! You have to balance the difficulty of this game. The animations are cool
I like the game, well done for your submission. Things were going too fast, so I was dying very quick. I could see what you where going for as I was aiming for something similar too. You could start by just having one enemy and the 3 or 4 and so on. I couldn't hear any sound or music, that would make the experience better. Well done for the game.
I like the game, well done for your submission. Things were going too fast, so I was dying very quick. I could see what you where going for as I was aiming for something similar too. You could start by just having one enemy and the 3 or 4 and so on. I couldn't hear any sound or music, that would make the experience better. Well done for the game.
Thanks for your time and feedback :)
I needed more time for enemy placement, my time management wasnt great and most of the game came together in the last 2 days, spent way too much time with tilesets and polish, so placement is completely random.
Will plan for audio and music in the future game jams.
I think I defeated all enemies :D
Great art and good use of the sprites. Would have benefitted a lot from audio and some music. I could spam the attacks, maybe a little cooldown would help with it. The enemies are also a bit too fast for me(might be a skill issue).
Kudos for completing your first jam!!
Art and animations are good! I wish there were some sound effects for the slashes, but overall good job!
Really like the artstyle! You also did a great job implementing the visual effects. Wished there's some sort of sound effects to make the combat feels more impactful. Great job!
the movement and attacking feel great! I think adding continuously spawning enemies like you said would already add a lot of fun playtime; also realized I could snipe enemies from afar and they would just stand there, so you could make them aggro if damaged
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