I loved the visuals and the whole idea. My issue is that I don't understand the usecase for the red button and bartering doesn't seem to exist? Like I can only trade when my value is higher than theirs which is sometimes impossible because the generator is based purely on luck and batteries are very expensive. I think the idea is great, but it just needs a little bit of balancing or maybe introduce some other gamem echanic, maybe another room where you can get more items, but it uses your hunger?