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(+1)

Really interesting game, very nice!

A couple of things to improve, all of which are non-game-breaking and should not be iupdated during the jam but after, if at all,  might be:

  • An ability to insert previous mesages using the up and down arrows like in a console hostory might really add to the game
  • In case I think I did all the tasks earlier than the time, a command to speed up time and make the storm come sooner.
  • The agents don't seem to do anything differently from each other unless I missed something, or maybe this was planned initially but changed, not sure. 
    • Instead I wonder if it's better to just have a single command like AGENTHELP to show the help for any agents, instead of EXECUTE AGENT_001 HELP, EXECUTE AGENT_002 HELP etc. 

Overall, really cool game! However it might be just my opinion, I might be curious if someone who isn't too familiar with this sort of thing could play the game and liked it, or if they didn't really like it or had trouble playing it and why.

Great job! 

Thanks for playing :) We both 100% agree with getting command history with arrow keys, and we even planned adding it - but just got cut due to time. Time speeding up is a great shout, haven't thought about that. We planned on having different commands installable to different agents to allow them to specialise, but we ran out of time :(

Its definitely a niche kind of game, and some play testers didn't 'get it' but they appreciated the vibe, if we develop it further after the Jam we would explore alot more into the usability of the terminal.