This game looks very polished for a jam, I loved it. Once I understood the resources system it was kinda addictive. And that was a cool way to interact with the storm. One thing is that after the first storm, the storm music keeps playong even in the calm moments, which in fact had an impact and made the experience a little less enjoyable, as the sound doesn't fit. Also, I think maybe getting bricks is a little bit too slow. But I don't know, that has to do with the balance of everythign. Still a very good entry! And loved the graphics.
Viewing post in Poseidon is not calm jam comments
Yeah, sorry about that. We didn't get to finish tuning the music before the end of the jam. That happens after the first set, though. After that, it should all be good. According to my idea, based on the "calm before the storm" theme for the jam, the music should get more relaxed and chill after the storm until it totally fades away, and then it starts suddenly when the storm hits.
Thanks for the feedback!