Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Swords and sandals was one of my favorite online games, so it's very cool to see your 3D take on things. I like the art direction you chose the goofy roblox-y style works well for this game. The theme is adequately represented with the "calm" shop phase and the "storm" arena battle. Unfortunately I found the combat next to impossible so wasn't able to spend too much time with the game. I couldn't damage the first enemy more than once in 5 attempts, as he could attack quicker than my attack animation took, and I couldnt block and attack at the same time. So I think the fight is nearly impossible? This is a bummer because I really liked the premise of your game and I think a lot of your foundational movement, block system, stamina/health system are really solid. I think tweaking some of the details like attack speed or maybe adding a dodge roll would make the combat much more palatable. Overall, I think you had a great premise with a good take on the theme but the combat was ultimately too much to overcome. Keep up the good work!

(+1)

Really appreciate you taking the time to play and leave feedback, it helps with pinpointing the improvements that need to be made.

Completely agree with your thoughts on the combat - I need to revisit it as a whole before I start to implement further enemies, weapons, etc.

It's my first foray into First Person Combat Design, so I've learnt a lot already!

Thanks again! :D