Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I love how much the game relies on audio, making the world around you feel so alive, even though it seems like you're just in a tent with static objects. One piece of feedback I have is listing the cause of death. I died most of the time without really knowing what I died from. Perfect example is the blue particles, which i'm assuming is poison? Aside from that this was a really cool submission!

(+1)

Thanks for the feedback! One of the important aspects of the game is reading the diaries, as they contain hints for actions in certain situations. And there's also the history of the world, where the blue mist is actually the whisper of the forest :)