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(+2)

This was a cool game and I liked the concept of battling your anxiety. Shame the world is so scary after all that, but it will be alright. All the assets being done from scratch is impressive, and the parry mechanic was done well. My only gripe is the movement being a little too slow, everything else was good though. Great job everyone!

(+1)

Thank you so much! We interpreted the Storm as being the outside. While anxiety can make leaving the house hard, or at least it does for me, the battle does not stop once you leave the front door, if anything it's worse. Taking those first steps of leaving your house though is what prepares you for facing those challenges in the outside world. In the end the character is still facing anxiety but with confidence that as long as they keep trying they can succeed. Also I am sure the artists on the team will be glad to hear you liked their work as well. Thank you for your input.