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Good job, you two! I love the visuals; I would have never thought to apply depth-of-field to ASCII character. I think there needs to be more contrast though, the greys blend together a lot. As for gameplay, as another comment said, there should be more feedback regarding shooting obstacles. It's a pretty simplistic Galaga-type game, I feel, but it is a great avenue to display this unique visual flair.

Thank you so much for the feedback! We agree completely in the in-game feedbacks problem and we are planning on continue to work in the project to release It on mobile!