I've played a lot of roguelikes, and one of the important things about the genre is being able to choose your own difficulty, having meaningful/interesting options instead of spamming good ones, and then the game mechanics. You aced all three of them. You're telling me I get to start Wave 1 with 12 tomatoes planted and then just break the game? Beautiful. I really hope you keep working on this, this has incredible promise. One of my favorites of the jam.
Viewing post in War Before Harvest jam comments
Thank you really happy you enjoyed the game, really means a lot to me. I do have plans to work on little content updates for the itch.io version here after the jam and then work on a complete game later on, I've just never done big projects before so I need time to prepare for something like that.
I'm really happy you found it to be a good roguelike, it's one of my favorite genres and I've been hoping to give my own take on it, so glad that I was able to make it something enjoyable, thank you!