Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I've played a lot of roguelikes, and one of the important things about the genre is being able to choose your own difficulty, having meaningful/interesting options instead of spamming good ones, and then the game mechanics. You aced all three of them. You're telling me I get to start Wave 1 with 12 tomatoes planted and then just break the game? Beautiful. I really hope you keep working on this, this has incredible promise. One of my favorites of the jam.

Thank you really happy you enjoyed the game, really means a lot to me. I do have plans to work on little content updates for the itch.io version here after the jam and then work on a complete game later on, I've just never done big projects before so I need time to prepare for something like that.

I'm really happy you found it to be a good roguelike, it's one of my favorite genres and I've been hoping to give my own take on it, so glad that I was able to make it something enjoyable, thank you!