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(+1)

This is a great puzzle game. The design has a great blend between feeling open-ended while still having a structured solution, the pixel art looks great, and the music choices suit the game beautifully. Levels 1 and 2 are essentially perfect.

When it comes to level 3, in theory I love the concept of a cozy puzzle game which suddenly becomes a high intensity boss fight. However, I think the gameplay is too much of a shift from levels 1 and 2, mostly because it's now completely random. I think something like Captain Toad's boss fights would have suited this game better, where it's still a structured puzzle, you can just die now.

Overall excellent game, and I'd definitely play any future iterations you make. Great job!

(+1)

Glad you enjoyed and thank you for the feedback! :D

I've never played Captian Toad but looking at some clips, that seems to indeed be a great way to implement bossfights into a game like this! The main reason the bossfight is what it is, is because I didn't have time to design another level, but depending on how motivated I feel to expand the game, I might pick you up on the suggestion!