Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

How in the world did you all make an escort mission one of the most polished games in the whole jam? Giving the player decisions on how to defend the NPC was interesting and challenging, the overall mechanic of the weapon was satisfying. The only thing that felt a little off was the melee attack of the parry, it felt more responsive just tossing the weapon down point blank and retrieving it than meleeing. 

Also the little things, like using an obstacle to show the player how to attack, kamikazing a monkey to show how lightning works, and the graphics... absolutely beautiful.

Really amazing work, the only thing I didn't like is the cliffhanger... I want to play more and see what happens next!

wow! this comment gave me butterflies lol. thank you so so much for the kind words and for the feedback. we worked really hard for the jam!

we are planning on advancing this project further, and also remake the melee attack as a lot of people thought it was awkward.

thank you again and glad you liked our game!