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(1 edit)

This game looks and sounds great! I am pretty bad at a lot of platformers, especially high-gravity or precise ones. The wind pushing you backward was brutal, and trying to stay on a moving platform is a nightmare, so as some others have said a sort of fortified/hunker-down move would be cool.


Now if you please consult the image, you will find that the lower right platform is in-fact not real (but most wouldn't know). Perhaps consider increasing contrast between background and foreground elements. That said, the art is beautiful, and I especially liked the trees.

I used Godots tilemaps for the background and foreground I had three one was the physics layer, one was the black background and the other was the background objects, so I just forgot to change to the physics layer when I made that platform(it was supposed to look like the darkened platforms at the back),thanks for your feedback tho :)