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A pretty well done skill based game!

The main mechanic of this game is very simple, yet innovative. You move your character, by leaping from wall to wall. There are also many types of hazards and interactive objects that you can encounter: samurais, saws, vases, patches of grass, and many more. Levels are well designed and very unique! They not only differ in layout, but also in objectives: sometimes you need to poison the well, sometimes you have to kill everyone on the map, and sometimes you just need to get straight to the exit. 

I very much enjoyed the gameplay! It progressively got harder, some levels were really challenging but still fair, and the leaping mechanic was very fun to play with! Although, even tho the game was beatable, beating your record scores has proven to be an impossible task for me.

The graphics, as well as sounds, are also good! The pixelart sprites, alongside backgrounds, are really simple, but they get the job done. What I really liked in the audiovisual side of this game though, was music! Each of the eight tracks, sound nice (with my favorite being Wingman and Wooly Wanderer Remix), and fit the pace as well as the looks of this game very well! I also appreciate the addition of choosing the color of the ninja, the background, and the track to play.

I must say, that this is a really well made game, that has solid and hard gameplay, nice graphics, and even better soundtrack! And also, the leaping mechanic fits the theme well, so kudos for that!

(+1)

Thanks for the feedback!  I hate level design and love coding new mechanics, so that's why every level is so different.  Almost all of them have a new feature or something to learn about.  

I'm glad to hear you thought some of the levels were challenging but fair.  It is always a little tricky to determine these things because I ended up playing it so much that I got pretty good.  

I enjoyed the music also!  Each one (except Shinobi) was created for one of our previous games together and it was fun to put them in and listen to them again.