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Thanks for the feedback!  I hate level design and love coding new mechanics, so that's why every level is so different.  Almost all of them have a new feature or something to learn about.  

I'm glad to hear you thought some of the levels were challenging but fair.  It is always a little tricky to determine these things because I ended up playing it so much that I got pretty good.  

I enjoyed the music also!  Each one (except Shinobi) was created for one of our previous games together and it was fun to put them in and listen to them again.