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(2 edits)

Very interesting game! I had to play it a couple of times to get lucky enough to win, but I like the ending. Very awesome way to stick to the theme of this jam! I think that a design flaw is having to trial-and-error each ability of each character, though I can see that if they were all clear the game might be easier to complete, in this state. The Ouroboros' AI is also silly, often beating the hell out of already dead party members :) If you wish to check out my game, I would appreciate feedback as well!

Thank you for the feedback! I completely agree that the trial-and-error approach is a big barrier. I was halfway through writing a quick manual when I kept hitting bug after bug, including several related to the A.I. that you mentioned. In the end, I was happy that it actually could attack different characters at all.  Needless to say the last day or so of this jam was a liiiittle bit stressful-- I hope to get the A.I. sorted to a slightly better state and release a manual after the Jam is over and before I move on to other projects. Thanks again for playing!