Simple and short, but brings a lot from a little. I know you stated that the graphics and audio are from online sources, but I can say that you had a good eye for both in order to up the hilarity and awkwardness of the situation in this game.
My only real complaint is that there very little contrast between what is clickable and what isn't. One of various examples is the pacifier that not only blends into the rest of the assets, but can also go under certain sprites, making it hard to recognize even if one knows to find it. For a game that requires you to respond as soon as possible, being confused to what is and isn't clickable leads into either the player not clicking at all for a response or luck rapidly clicking all over hoping to fix everything that way.