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(+1)

Thank you, lol i tried to increse the sensitivity but i think its just broken. in my unity version im zooming around like a rocket and still its slow in the browser. might have to use another method, thats the good thing about unity. hundreads of ways of doing the same thing.

(+1)

I know it sometimes happens with webGL. Maybe multiplying your sesnitivity with Time.deltaTime should do the trick. It worked for me!! :D