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Tora The Farmer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #167 | 3.696 | 3.696 |
Audio | #626 | 2.826 | 2.826 |
Overall | #687 | 2.826 | 2.826 |
Fun | #746 | 2.696 | 2.696 |
Game Design | #748 | 2.739 | 2.739 |
Innovation | #809 | 2.478 | 2.478 |
Graphics | #899 | 2.522 | 2.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its about preparing for a storm, i was planning alot more animals but i wrestled too much with html so settled for this instead.
Did you write all the code and made all the assets from scratch?
everything is made by me, if you could not tell lol.
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Comments
Chicken good. Game good. Chicken game. Life good.
You good
This was a fun game overall! Liked the SFX and the gameplay was simple and fun to play. Only critique is that herding chickens was tough and it seemed pretty necessary to win. Keep learning and keep making games! This is a great game jam!
Thank you
Nice game! I had a ton of fun with it!
Thank you, glad you enjoyed it :)
Yoooo!! I think I almost got all endings...
Fools Errand, Are you tired, the hero is here(when we get all chicekns), All for nothing, want to see chaos(my favourite(*evil laugh*))
Really fun game even though it had simple aesthetics.
I could clip the chickens through the fence which was infuriating sometimes but no probs. And also could fall off the map and delay the game ending :D
Kudos for making a fun game!! really enjoyed it
Edit: played it again and forgot to mention the camera movement is very slow just increase the sensitivity and its all good!!
Thank you, lol i tried to increse the sensitivity but i think its just broken. in my unity version im zooming around like a rocket and still its slow in the browser. might have to use another method, thats the good thing about unity. hundreads of ways of doing the same thing.
I know it sometimes happens with webGL. Maybe multiplying your sesnitivity with Time.deltaTime should do the trick. It worked for me!! :D
woah, spoilers bro!
At least you found it near the end xD
Here's how to get 6 out of 6
Tora looking thicc.
I tried a few times to get all chickens, but failed every time. I also tried to herd them, without luck. Getting 6 chickens seem impossible. I also wish there was "sprint" available while holding a chicken, but removing it entirely (as you do) makes sense, but I wish there was a nerfed sprint available, since you carry something.
For me, the game was simple and I almost-immediately understood the assignment, but I did not realise I had to save Tora as well :P With the game being as short as it is, I didn't mind the few obvious mistakes I made and gladly re--tried with my new knowledge.
a nerfed sprint, now that is a great idea! i might add something like that. thank you for the great idea.
Quite a cute little game! I like how Tora ‘powerwalks’ around when you run and those chicken sounds are absolutely on point! The first two ‘rounds’ I lost because I did not notice the chicken house and just went for the big and obvious house, which then promptly ended the game with 0 saved chickens (Should’ve been 1 :P ).
And I lost another round because I got to ambitious and picked a chicken up, which I then could not place down again after I noticed that I have not enough time. It would’ve been nice if I could have placed the chicken down again.
All in all the game was surprisingly engaging - I played multiple rounds and while I never managed to save all chickens (I tried to herd them as a flock towards the chicken house but never quite managed) I saved quite a few.
Thanks for creating it and I hope you had fun doing so!
glad you enjoyed it. thank you for the feedback.
It's a funny game with a simple and effective premise too! The chicken sound effects are so good! I just have a few critiques - for me, the camera movement is way too slow, I'd have to shift my mouse multiple times over to turn 180, and the game already starts with the camera facing away from the chickens. One last minor thing is that I think you should be able to drop the chickens, I had one phase through the fence and I had to use about 30 seconds getting it back. I think it would also help in case you happen to misinput and pick on up by accident. Otherwise, good job!
Thank you, yeah theres alot of room for improvement.
I wish you could run around with a chicken in your hand, that would make it easier to collect them all.
But the idea itself is interesting, the chickens are very cute and make funny sounds
i wanted that to be stressful, if you can run with them then it removes the emotions.
I'd suggest Godot for easier web exports but I don't know if you're comfortable with switching game engines. The game itself was pretty fun, had a minor issue with chickens phasing through the wall when cornered. End cutscene is a nice touch.
yeah im thinking about it, i have made my own engines in opengl and directx11 so i dont think switching engines would be too difficult.
nevermind, godot dosent suport blender 2.79b...... i love that version, i will never give that one up and dont understand why they dont suport it........... i have built import systems for it for both directx11 and opengl i dont understand why its a problem for them to suport all versions of blender...... its their engine and i respect that, but i need blender 2.79b its the goat.
Godot is FOSS and contributable, so that's something you can actually do. "Be the change you want to see in the world" they say.
Its a funny little game i liked it!
thank you :)
Bababa bahoowuuu bababa ba huwuu! Godly sound effects!
Thank you, lol.
This game is hilarious! I love the goofy concept, especially the sound effects. Chasing the chickens closer to the coop for a faster collection was surprisingly strategic. The turning mechanics felt a bit off, though, as the character turned too quickly with small mouse movements, making it tricky to control at times. Overall, it's a fun and unique idea—great job!
Thank you, yeah the mouse was based on something i used for windows app and for some reason dosent translate to html.
This game is soo goofy I love it. First of all I would like to point out the mechanics of chasing the chicken closer to the hen to collect the faster is a really cool ideas actually. I first thought this game is really hard but it turns out you just need some strategy into it. Second the sound effects is also really goofy I love, the storm sound is just someone blowing the mic and the chicken sound is soo funny. Third, a complaint, the turning is not very good. Just moving the mouse a little bit will already turn the character even though I didn't move my mouse much which is pretty annoying. You also can't can't turn very fast. Great concept. Great work.
yeah the problem with the turning is that its tied to fps, but for some reason when its built with html it gets tied to internet speed instead........ i have no idea why that is but it breaks the input of the camera. thank you, im glad you liked it.
I gotta know what Tora's gym routine is. Great work!
Thank you
nice game, loved different endings, it took me few tries to figure out correct strategy.
Thank you
Cute game! I had a chicken fly off into the distance though, when I tried to chase it closer to the coop xD
lol, yeah that happens sometimes.
Nice game. Probably adding some more mechanics would make it more interesting (like scaring chickens to make them move or something like this). The models are cute)
you can do that, they will move the oposite direction to you so you can chase them closer to the house.
Nice game :)
Thank YOU :)
Fun game. For me the fun is in the strategizing on how to be as quick as possible, for which you did a great job making it so you can't run while holding a chicken. If you're going to add more animals I'd focus on that aspect by making the fastest strategy different for each, goats jump over fences for example.
Good idea