Chicken good. Game good. Chicken game. Life good.
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Tora The Farmer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #167 | 3.696 | 3.696 |
Audio | #626 | 2.826 | 2.826 |
Overall | #687 | 2.826 | 2.826 |
Fun | #746 | 2.696 | 2.696 |
Game Design | #748 | 2.739 | 2.739 |
Innovation | #809 | 2.478 | 2.478 |
Graphics | #899 | 2.522 | 2.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its about preparing for a storm, i was planning alot more animals but i wrestled too much with html so settled for this instead.
Did you write all the code and made all the assets from scratch?
everything is made by me, if you could not tell lol.
Comments
Yoooo!! I think I almost got all endings...
Fools Errand, Are you tired, the hero is here(when we get all chicekns), All for nothing, want to see chaos(my favourite(*evil laugh*))
Really fun game even though it had simple aesthetics.
I could clip the chickens through the fence which was infuriating sometimes but no probs. And also could fall off the map and delay the game ending :D
Kudos for making a fun game!! really enjoyed it
Edit: played it again and forgot to mention the camera movement is very slow just increase the sensitivity and its all good!!
Tora looking thicc.
I tried a few times to get all chickens, but failed every time. I also tried to herd them, without luck. Getting 6 chickens seem impossible. I also wish there was "sprint" available while holding a chicken, but removing it entirely (as you do) makes sense, but I wish there was a nerfed sprint available, since you carry something.
For me, the game was simple and I almost-immediately understood the assignment, but I did not realise I had to save Tora as well :P With the game being as short as it is, I didn't mind the few obvious mistakes I made and gladly re--tried with my new knowledge.
Quite a cute little game! I like how Tora ‘powerwalks’ around when you run and those chicken sounds are absolutely on point! The first two ‘rounds’ I lost because I did not notice the chicken house and just went for the big and obvious house, which then promptly ended the game with 0 saved chickens (Should’ve been 1 :P ).
And I lost another round because I got to ambitious and picked a chicken up, which I then could not place down again after I noticed that I have not enough time. It would’ve been nice if I could have placed the chicken down again.
All in all the game was surprisingly engaging - I played multiple rounds and while I never managed to save all chickens (I tried to herd them as a flock towards the chicken house but never quite managed) I saved quite a few.
Thanks for creating it and I hope you had fun doing so!
It's a funny game with a simple and effective premise too! The chicken sound effects are so good! I just have a few critiques - for me, the camera movement is way too slow, I'd have to shift my mouse multiple times over to turn 180, and the game already starts with the camera facing away from the chickens. One last minor thing is that I think you should be able to drop the chickens, I had one phase through the fence and I had to use about 30 seconds getting it back. I think it would also help in case you happen to misinput and pick on up by accident. Otherwise, good job!
I wish you could run around with a chicken in your hand, that would make it easier to collect them all.
But the idea itself is interesting, the chickens are very cute and make funny sounds
I'd suggest Godot for easier web exports but I don't know if you're comfortable with switching game engines. The game itself was pretty fun, had a minor issue with chickens phasing through the wall when cornered. End cutscene is a nice touch.
nevermind, godot dosent suport blender 2.79b...... i love that version, i will never give that one up and dont understand why they dont suport it........... i have built import systems for it for both directx11 and opengl i dont understand why its a problem for them to suport all versions of blender...... its their engine and i respect that, but i need blender 2.79b its the goat.
Bababa bahoowuuu bababa ba huwuu! Godly sound effects!
This game is hilarious! I love the goofy concept, especially the sound effects. Chasing the chickens closer to the coop for a faster collection was surprisingly strategic. The turning mechanics felt a bit off, though, as the character turned too quickly with small mouse movements, making it tricky to control at times. Overall, it's a fun and unique idea—great job!
This game is soo goofy I love it. First of all I would like to point out the mechanics of chasing the chicken closer to the hen to collect the faster is a really cool ideas actually. I first thought this game is really hard but it turns out you just need some strategy into it. Second the sound effects is also really goofy I love, the storm sound is just someone blowing the mic and the chicken sound is soo funny. Third, a complaint, the turning is not very good. Just moving the mouse a little bit will already turn the character even though I didn't move my mouse much which is pretty annoying. You also can't can't turn very fast. Great concept. Great work.
nice game, loved different endings, it took me few tries to figure out correct strategy.
Nice game. Probably adding some more mechanics would make it more interesting (like scaring chickens to make them move or something like this). The models are cute)
Fun game. For me the fun is in the strategizing on how to be as quick as possible, for which you did a great job making it so you can't run while holding a chicken. If you're going to add more animals I'd focus on that aspect by making the fastest strategy different for each, goats jump over fences for example.
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