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okay, I tried this game... and there are some problems.

first is the sensitivity, when it starts, it starts at the lowest setting possible and even then the sensitivity isn't that much, had to max it out to even move around.

second is the enemies, as many are fast and hard to kill, especially with the grapes, as they are pretty much impossible to kill especially when there is more than one of them, I barely managed to complete Day 0 and on Day 1, I had to face 6 grape enemies, meaning projectiles are everywhere and I went to circles but I couldn't tell if anything was done or if I managed to damage them.

it seems to be a good start with a concept, but it doesn't seem fully fleshed out and needed more time for a better experience, a lot to improve.

at least I played it, though I don't see anything that resembles the theme of 'Expanding' in this game.

(+1)

Hey thanks for your comment, we had a bit of an issue with the sensitivity, for some reason on some pcs it is really low while on others it's way too much, anyway we playtested the game ourselves and we also asked friends to play it and everyone thought it was actually a bit too easy most of the people that tried it managed to get to the 10th day or so... Anyway we play a lot of fps so that maybe helped.

The concept of expanding is inserted in the game first through the expansion of the fruit, cause we thought it would be something pretty unusual to have has enemies, also through the expansion of the number of enemies to beat everyday and maybe also something you haven't noticed considering you only got to day one was the expansion of the tree, which gets bigger everyday and that at the 7th day releases a demon that was inside the tree all along.