Very solid entry! Great art design, animations, vfx and overall visual appeal. Gameplay wise it was fun to play, new buildings helps to feel the game anew and enemies were interesting to handle!
Some feedback:
- As with many games during the jam (including mine) there was not enough info to plan ahead. You don't know how buildings work before placing them. Don't understand how hard they hit and range of them. Also, you don't know whom you'll meet as enemies.
- At first there was interesting tutorial-like "select home building" introduction and I thought it will consist of several steps which will let me to know how to play. But second step never came. I quickly understand what you need to place building somewhere but wasn't sure how and what'll happen.
- Also, it feels like there some misalignment for shooter element of the game. When I hover over enemies it seems I found myself trying to guess how I need to place a cursor to hit enemies.
- When I build a second home it did nothing. I didn't understand what it is and how it supposed to work and why it doesn't shoot as first one.
- I wish there were more sounds in the game.
I enjoyed the game pretty much! Looks very nice and fun was delivered! Thank you!
Viewing post in Heart of the Storm jam comments
You hit the nail on the head with all of your feedback! We've very slowly been developing the game further for a small improved release after the jam. All the things you've listed have either been addressed already or are on our to do list!
In the new development build (not published) we have fixed your targeting issues, and improved the tutorial messages, improved the controls in general, improved performance, and made the whole user experience a little clearer. Other things that are coming is enemy artwork (with animations), more UI improvements, better balance and wave design, an endless mode, and many more sounds and music
Thank you for taking the time for such a detailed write up! And thank you for enjoying the game!!