Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+3)

Great game so far! After a few attempts at it I decided to try create a really big city. I started off by trying to make sure I had many villagers and food but I expanded fast and ended up 10,000 in debt. I then decided to close all my buildings and use the remaining resources to build buildings that would raise the happiness of my people so I could raise the tax and get enough money to get back into the positives. After that, I built slower (learning from my previous mistake) and I ended up making this:

(I couldn't capture the other two thirds of the city so it doesn't look that big)

Had a lot of fun playing this and can't wait to see how you develop this moving forward! One thing I'd like to ask about however is I don't quite get how city hall levelling works nor do I get how you get different types of residents. At one point one of my huts turned into a medieval house looking thing but then reverted back after being unhappy. It was a little unclear how the city hall levelled up (maybe I forgot something from the tutorial) or how the huts upgraded so how exactly does that work?

(+2)

Nice attempt here! I am really happy to hear that you enjoyed your playthrough. Congrats on getting out of debt! 

As for how the city level works, all you have to do is to fulfill the needs of your citizens. If they are happy (over 90% of happiness) and the particular hut is full it will get upgraded to the next level. If it is the first-ever house to level up, it will unlock II level buildings together with that better looking City Hall. There is no III level yet, but we are working on it at the moment. We are going to add clearer in-game information about upgrading your city I know that currently, it may be confusing.

Thank you for trying LowPolis and leaving a comment.