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(+1)

That was fun. The initial experience was a bit like being thrown into the deep end of the pool, and I didn't quite understand why I won the first time. Then I played again, and also read the page. The jumping and movement controls felt responsive, so replaying was nice. I would have liked to have seen the theme play a bigger role in the game mechanics.

Congrats on your first submission to GWJ! 

Thank you for playing my submission! I agree, if there was more time I would have had cutscenes that explained the backstory / mechanics and Tower Co. Plus, I should've probably made updates to the repair meter more obvious + win screen transition. I'm glad it was still fun!