I was not expecting narration! The game is a little bare-bones but the sound design is off the charts! I got stuck at a point because the platforms all disintegrated leaving me nowhere to land and I was out of combo so I just kinda had to wait to die. The lateral movement of the character was a bit hard to control. The kick-flip jump was cool, and the starry boost mode was nice. I especially liked how the creepy whispers grew louder as the grasping hands got closer.
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I am really happy you and others seem to appreciate the lore I added. I wished to add much more, and actually there are voice acted lines I had at the ready that would play in the middle. But sadly I got tangled up in other stuff (mostly real-life stuff that prevented me from working on the game the whole week), and couldn't add more narration or even fix the floaty controls because I fully agree that the gameplay itself... does not feel so good. But again, I am glad you found something you liked. Adding story is certainly my favorite part of any game, and if it were up to me I would make a story-focused game.