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Hello, I really love the idea behind this game and look forward to future versions. I have a few ideas and questions to ask about.

1. Currently, fart scenes cause the screen to go black during the fart and then have the facesitting picture return with the text when finished. It would be great if a version of the picture with at least a green tint added or fart effect could be used instead of the black screen, though I am not sure if the black screen during the sound effect is needed. Its a bit sad to have there be nothing on screen during the most important moment and only having the facesit cg before and after.

2. Previously someone mentioned adding an option to choose between a fart and scat scene for every scene. This would definitely be a good idea considering the name of the game, as it would make sense if scenes included both with the option to turn off scat. I wouldn't be too worried about how to write the scenes, as it seems it would go well based on your previous work. As for other toggles, I myself am not interested in the male trainers/mons toggle, but I do think it would eventually be a great addtion for variety.

3. I would recommend making most of the scenes not lead to a game over. The current logic of the game is that the player can go through the entire game without getting farted on if they don't lose, but technically has a fetish for it. It would be great if loseing and getting the fart scene just caused you to black out and then retry with new dialog (maybe a new scene). It would especially be good for giving the player a way they want to be seen by the trainers, as a trainer like May would probably react to the player differently if we ever saw her again after having lost to her. Some scenes causing a game over (at least for now) would make sense like for Whitney, but it would be interesting to have these instead become long length scenes in the future where maybe you can continue your journey eventually. As for the problem of it being annoying to have to lose to get scenes, it might be a good idea to let players surrender in battles or use an item with infinite uses that damsges your current pokemon (with even an option to be used outside battle to speedrun death).

4. The only current pokemon with a fart scene is Meloetta and, with from what I saw in this thread, plans to add more over time like Gardevoir and Lopunny. While this might be too much to ask for, it would be great if future pokemon with these scenes could get moves added to them based on fetishes. Even more so it would be great if we could get custom mons or normal mons with their sprites changed like Moemon, though sprite changes are much easier than adding new mons. I myself am less interested in the pokemon than the trainers (though some are good), but if they used sprites like moemon, it would be great either way.

5. I noticed that it was possible to get a mystery gift Victiny, but could not find a way to actually get it. Not sure if its just something leftover in the engine or something planned for the future.

6. It would probably be best to not lower the difficulty for the game, as if the game becomes too easy it would lose a lot of the charm. Adjusting the encounters and encounter rate should help with having a strong enough team for fighting any trainers, though I think the easiest way to make the game less of a grind is to see if there is a way to allow speeding up the game speed similar to emulators for other games.

7. Not sure if this would be possible, but it would definitely be nice to have a way to change the controls for the game. It works perfectly fine for controller, but the keyboard controls are very...odd.

8. Do you have any plans to make a discord server for the game? It would definitely help with keeping up to date with the game and giving feedback easier. Another positive is it could also help with finding assets that could be used for the game.

There are probably more things I could mention or ask, but for now this is all I have time for.

to get a Victiny was not through gift but random battles, I think the dev said 1% and I actually found one but  was to high level and 1 shot it sadly