Put any bug or questions you have here and I will try my best to answer them
So, I got two questions. But first I have gotta say that I enjoyed this first release immensely. Sure there isn't a lot to it, but as a first release, there isn't going to be hours of content. But what there is is solid. There are a few spelling errors, like in one of the scenes, I think Jasmine, it says "agreing" instead of "agreeing", and there is also a {Jasmine/scene} thing that shows up too.
I feel that the encounter rate is a little low, but that's just me. The scenes are great.
But for the questions.
1. I know that the humans are obviously getting scenes, and obviously Meloetta has a scene. But will other humanoid Pokemon get scenes, like Gardevoir and Lopunny. And if males, Lucario or something?
2. The Whitney scene says about toilet stuff. So will there be actual scat content, or just implied?
Good game, worth the grind.
I’m, glad you enjoyed the game, the next update ius planned to be much longer thankfully. I’ll have the whole [Jasmine_scene] hing fixed for the next update,thanks for noting me about it.
I won’t give too much away, but I plan to have at least 1 scene with a pokemon every chapter, most likely 2 per chapter. I won’t say who it will be but Gardevoir and Lopunny are kind of just a given if we’re being honest, it would be a crime if I didn’t put them in tbh. I don’t exactly have any plans to include any male pokemon/trainers for scenes, but later on down the linje I might add in a feature to have a selection from the beginning on whether you want male or female pokemon in the scenes, or both.
I do plan to include scat/toilet scenes but they’ll be pretty sparse since not exactly something I used to writing. I do plan to have a scene with scat in it this update however, with the option to skip it just in case people aren’t comfortable with that.
I don't think you would need to change any writing. Maybe just make each scene a fart or scat alternative depending on what the people want? I would love that personally.
Other things I would like to add are the encounter rates are weird in multiple areas and the lvl curve is really awkward because it jumps really fast.
Looking forward for more.
True, I’ll see what works best for me when the time approaches. The meloetta fight is mostly for stuff more mid game since I have another more optional story line going on with the pokemon, and Whitney is moreso a teaser for late game/end game bosses. I just wanted Jasmine’s team to aline more with the norm of 1st gym leaders, but I get what you mean since epending on your starter the gym leader could be ball busting in difficulty. I’m planning on making the trainers more fair in level since there’s going to be a lot more come the next update in comparrison to the demo however.
hi! this is the user that asked you about turning on the game in X(twitter). sorry about that once more.
i played this game and had a lot of fun! but i do have some complains.
1.the level cap and wild monster encounter rate is weird/on route 1 i could find wild mons easily but after that, it was so hard to find any other mons. the only ones i found after route 1 were lv5 metaphods and kakunas on the place where you get farted by may. may be bad luck but couldn't find any mons at the town, grass in front of cave etc. because of this you need a BUNCH of grinding to evolve your starter, which is needed to beat the first gym. and the trainer levels were so high as well. i kinda get it since all of the fart scenes were for game overs, but i don't really want to exp grind on a fart fetish game;;; so i hope you have a system that can level up our mons more easily(like free rare candy at the mart like some nuzlockes do) in the next update.
2. fart sounds great, the image not so much./i played your old danganronpa game a while ago and i was really suprised by the fart visuals. the sound was great, the butt image movement was smooth and the gas clouds were quite sexy as well! but now...the screen turns black with only fart sounds...? i was some what disappointed. but i kinda understand even if you can't make gas clouds happen since your probably using a dfferent program for this pokemon game.
3. too bad we can't see fart scenes again/once you get pass one fart event. you can't see it anymore. and you can't make more than 1 save file so if i want to see may's event and i already beat her, i need to delete my old one, and make a new one! it's quite anoying. a room where you can rematch trainers/mons, or just simply letting us rematch trainers by talking to them would be great. and in that case a surrender function on the "run" button might be need as well.
there were some downsides, but since pokemon related fart content is really scarce, it was great to have this game in the internet. i hope you update soon!! love from korea!!!
Hello! First of all, thank you for playing and enjoying the game! Secodly, I’ll address the complaints you have:
The first route is kind of the only place to get random encounters proficiently since the grass in towns and the place before the aves are scripted to not have any encounters, and the Granite Hill place is scripted to have a low encounter rate with Metapod and Kakuna combined to have a 99% chgance of spawning and a vulpix with a 1% chance of spawning as to be an easy way to get through the gym in case you have a Grass or Water starter. However, I plan to fix this issue in the next update with a larger spawn pool and lowering the levels to make it easier. I might add a rare candy seller in the game but I’m not sure tbh.
Unfortunately, due to my knowledge, I don’t think there’s any way to fix this since thanks to the way the game engine functions the images act ifferent than the one in my Danganronpa game. Also it’s important to mention that the reason the whole visible gas effect was there for some of the art for my danganronpa game (Like the Maki scene for example) was because there was pre-existing fart art of which I used for the game, unfortunately there wasn’t any good art of that for the trainers in this game due to them being more obscure so I took a random image where it showed their asses and used that instead for the scenes. Also from the sounds of things it might be that you have a slightly buggy version if all that’s showing is a black screen and the sounds since there should also be the image of their ass on the screen, but yeah unfortunately this is one of the things I can’t really fix due to the limitations of the RPG Maker engine as opposed to the Ren’py engine.
I was planning on having that be an option back at the house or Pokemon center of the first release but since there was only 4 scenes I decided it wasn’t worth it, but due to the more characters and scenes I’m adding this update, you can expect this change in the next update whenever I decide to work on it!
Thank you for the feedback and I’ll hopefully be at least able to post some teasers of the next update soon! <3
thanks for answering! i think i said a bit wrong though. the character's ass image were all present. the screen just turned black when they farted. to be honest i couldn't see witney yet because my torchick keeps getting rock throwed by aron in the first gym;;; and i don't really want to grind to level 16 to evolve it so i think i'm just gonna wait for the update! too bad we can't get fart clouds. maybe photoshoping fart gas clouds on the ass images might help...? i don't really know, i'm not a game creator. you do what you think is right! keep up your good work!
Hey, first of all I just wanna say great work for rebounding after what happened with Danganronpa Gassy Adventure- glad to see you're still making content like this. Couple things though:
-There is a lot of grinding. Just getting past some of the trainers requires a lot of grinding, especially the fisherman. There should be two modes- one for people who just want the fart content and the others who want that plus a good Pokemon romhack.
-Speaking of the fart scenes, will there be an option to not lose to access them? At first it was hot, but considering the level curve they became more annoying.
Hello, I really love the idea behind this game and look forward to future versions. I have a few ideas and questions to ask about.
1. Currently, fart scenes cause the screen to go black during the fart and then have the facesitting picture return with the text when finished. It would be great if a version of the picture with at least a green tint added or fart effect could be used instead of the black screen, though I am not sure if the black screen during the sound effect is needed. Its a bit sad to have there be nothing on screen during the most important moment and only having the facesit cg before and after.
2. Previously someone mentioned adding an option to choose between a fart and scat scene for every scene. This would definitely be a good idea considering the name of the game, as it would make sense if scenes included both with the option to turn off scat. I wouldn't be too worried about how to write the scenes, as it seems it would go well based on your previous work. As for other toggles, I myself am not interested in the male trainers/mons toggle, but I do think it would eventually be a great addtion for variety.
3. I would recommend making most of the scenes not lead to a game over. The current logic of the game is that the player can go through the entire game without getting farted on if they don't lose, but technically has a fetish for it. It would be great if loseing and getting the fart scene just caused you to black out and then retry with new dialog (maybe a new scene). It would especially be good for giving the player a way they want to be seen by the trainers, as a trainer like May would probably react to the player differently if we ever saw her again after having lost to her. Some scenes causing a game over (at least for now) would make sense like for Whitney, but it would be interesting to have these instead become long length scenes in the future where maybe you can continue your journey eventually. As for the problem of it being annoying to have to lose to get scenes, it might be a good idea to let players surrender in battles or use an item with infinite uses that damsges your current pokemon (with even an option to be used outside battle to speedrun death).
4. The only current pokemon with a fart scene is Meloetta and, with from what I saw in this thread, plans to add more over time like Gardevoir and Lopunny. While this might be too much to ask for, it would be great if future pokemon with these scenes could get moves added to them based on fetishes. Even more so it would be great if we could get custom mons or normal mons with their sprites changed like Moemon, though sprite changes are much easier than adding new mons. I myself am less interested in the pokemon than the trainers (though some are good), but if they used sprites like moemon, it would be great either way.
5. I noticed that it was possible to get a mystery gift Victiny, but could not find a way to actually get it. Not sure if its just something leftover in the engine or something planned for the future.
6. It would probably be best to not lower the difficulty for the game, as if the game becomes too easy it would lose a lot of the charm. Adjusting the encounters and encounter rate should help with having a strong enough team for fighting any trainers, though I think the easiest way to make the game less of a grind is to see if there is a way to allow speeding up the game speed similar to emulators for other games.
7. Not sure if this would be possible, but it would definitely be nice to have a way to change the controls for the game. It works perfectly fine for controller, but the keyboard controls are very...odd.
8. Do you have any plans to make a discord server for the game? It would definitely help with keeping up to date with the game and giving feedback easier. Another positive is it could also help with finding assets that could be used for the game.
There are probably more things I could mention or ask, but for now this is all I have time for.