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(+1)

This is legitimately fun. I loved the feeling of launching from the graves, and the level design really complimented the ability. I was able to pull off some very satisfying maneuvers and then absolutely rage when I missed a single flame at the bottom of that first vertical line you launch from at the top. Really well done.

Bug found: It seems to have broken once I died a 6th time in a spike pit. The deaths went from 5 to 4 instead of 6 and didn't respawn me, so I was stuck in the spike pit and had to quit.

(+1)

Thank you for playing! 


I'm thinking about that error, I never do 'death_count--' in the code, but this is game development, everything can happen haha 

Did you find the 'respawn' option in the menu? 


One thing I learned: I strongly recommend adding a respawn button in game jams to avoid scenarios like this 😭

(+1)

I know the pain. I was making last-minute updates to my submission last night and changed something that was 100% unrelated to another piece in the game. Went to playtest again and the game broke because something changed with that "100% unrelated" part of the game lmao. It's wonderful.


I did not find the respawn option but I also did not go looking lol, I just restarted it.

(+1)

last minute changes saved the world more than one time haha


I will try your game today and I’ll give you my opinion, the graphics call my attention 

Thanks! It's only my second game and I know the controls are not the best, that's my next skill to work on, so totally open to brutally honest feedback! I at least made enough progress to consider it decent in my eyes, especially compared to my first attempt where I tied almost everything to frame rate lol.