Wow, this was really really fun!
It's extremely well polished and I love the music and the juice from seeing the chips fly up with the satisfying pop! The concept is so brilliant in building such an interesting, replayable game while keeping the scope small enough for a jam. Really well done, I loved this!
I played a few times, I think 5 in total, and my best was 109 billion (110 cumulated)
The turn limit completely morphs this game from a 'tape-down space bar clicker' to a strategic task of planning ahead and making smart decisions. I love all the extra features of polish, seeing the graph at the end, tracking the score accumulated by individual cards etc. An online leaderboard would be really cool to see other people's scores too!
I think the game would work very well as a mobile experience and I'd buy an app of it in a heartbeat. It was actually the first way I played it, but not being able to mouse over shop items without buying them or not being able to scroll down made me go to desktop.
The balance does feel good, especially for a jam game, things that stood out to me though are some cards and abilities can roll a 0 in the shop and end up being useless, like Areca Nut with 0 ability power always does nothing and a '=0' card seems like you'd never want it either. Very early game I've had shop items cost in the millions while I only made 200 total chips but other than a few things like that It's got a good amount of content! Would love to see more! especially abilities!