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(+1)

Played another game and got 1.2 quintillion! (18 0s) my deck was fully maxed size, three '8^dice' cards, and the rest were 'x7-9+dice', I had 1 clover that made all dice 6, fig for changing the starting number, and spinach for forcing the clover in each hand, I also had dices, clerk and elephant abilities, it was super fun to see the crazy combo!!!

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I love the fact that you are enjoying the game so much even in its jam-only state, hearing this is probably the most rewarding feeling for a game developer!

I don't know how much the novelty and theory crafting experience for the game will last for you since the number of card combos strategies for higher scores are not a lot for now (I still need to add lots of cards and abilities to increase the possible strategic options available to the player), but I promise I'll expand the game as soon as I can with new cards, game modes and most importantly, with leaderboards! I feel you'd be dominating those given your high scores :D