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(+1)

Cool tower defence like game with it's own unique spin, can see how this could become fully fledged game with it's simple yet satisfying game mechanics. I filled my garden with pumpkins at the start which seems to be an OP strat, but i was a bit disappointed that I couldn't sell and replace them. I feel the game would really come to life if the objects had a simple animation when an enemy walked past. But it still feels very complete in it's current form :) I couldn't die (guess I'm just a pro gamer, xd) so idk if it would tell me what level I got to but the 20k coins I stole from the children was enough to give me a sense of achievement :)

Thank you for the feedback.

I agree, selling and replacing items will hopefully be added later, as well as some indication of damage or enemy interaction. Perhaps even balancing/difficulty changes. We shall see.