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(+1)

The character controller is quite unique. Manipulating your own length leads to some really cool moments. 
I'm not sure if a huge open level is the best for this mechanic, though. I found it's not that difficult to get stuck with not enough bones to clear a jump over spikes. Maybe with smaller, self contained levels or more strict height barriers, this could reach its full potential.

Awesome entry! Congrats!

(+1)

Yeah, I think you are right! The current level layout isn't great,
but thanks for playing either way! :D