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(+1)

Ooo, this is cool! I love the HighScore touch on this, too! I’m going to have to see how you did that!

(+2)

Thanks! I hosted a web server with an api that I send post and get requests to send and receive the scores. The game is made in Godot and I just use the HTTPRequest Node to send the requests and update the high score list. On the server I wrote an algorithm to attempt to catch cheaters, but that was about it. If you are curious on the details let me know and I can send you more info. 

Awesome! From that I can probably figure that out great explanation! But if you have any specific tutorial you followed that would also be great info. Thanks!