Thank you for starting this thread! It's a great idea.
My Decks published here on itch.io:
Desker -- A jam project where you can poke around a Desk. This was an excuse to use lots of random things from the contraption bazaar (here on the forums).
The Riddle of the Temple-- It's pretending it's an adventure game but I was experimenting with using the puppeteer module for animating scenes. It's pretty short and sweet. (There's also a small "How this was made" section at the end if anyone is interested!)
Tea and Bread -- Another jam project, sadly a bit time crunched at the end (and submitted late). The ideas were fun but there's some rough spots in it that I haven't gone back to fix yet. I didn't upload a deck directly this time but I also didn't do anything about navigate[] so you can arrow key over to the "backstage" cards to find the unlock button if you want to investigate the tea-and-bread-making process.
Updated January 2025:
(the plants are a metaphor) -- some personal introspection about keeping in contact with people on the changing internet, and about growing together with people in new contexts (sometimes).
Offerings of the Willow Witch -- A collab game with Gray-LoFi! A combination visual novel and thrift shop click-around.
Not published here:
colortest - Another kitchen scene, made a long time ago. My first time using color in Decker and my first time making an animation, even though it's small. There's just a few things to click on, nothing happens after that.
"Beacon Puzzle" - an abandoned, over-ambitious myst-inspired project that is... a mess. Maybe it will live again, who knows. We have so many more tools now than when this was made. I uploaded a small section of it to show someone a while ago. As well as a few images: [1] [2] [3] and a short gif of a "puzzle".
And, as part of that conversation, I also made a video timelapse of (current me) drawing a similar looking card in Decker and putting some small widgets on it.
Path Module Tests - Just messing around with the new path module to see if I could use it to make something that looked like an isometric map, or like a storybook scene. There would be other wrinkles to iron out in either case -- but it's something I'd like to see in Decker someday.