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(+1)

Okay, this is too much of a mess.
I was very confused with the cursor, and I ended up quitting the game because of it, I only found out how to do it on my third attempt, and when I played the game I didn't know what to do, I am flying around, with no objective and the wall of text at the start didn't help much. I managed to dock and done something, then I was attacked and died, but I can still move around at the game over screen.

a lot of stuff here that seems to be a very big idea but ended up with unfinished and rushed results, if I have to be honest to the people who worked on this project, for a jam that requires a game to be finished by 7 days, this one is very out of scope to accomplish in the timeframe, I'm sure this would have been better if given more time, but what we have is just a confusing mess with no sense of direction.

Thank you so much for trying to play my game and giving your opinion! I understood the issues you had, especially with the lack of a specific goal, aside from buying planets.  Making this game alone was already slightly a challenge, especially with a time limit. I did aim for something big, but I didn't really hit the mark in the limited time. After the jam, I will start improving the game slowly. Thanks for the feedback and for the fact you tried playing this mess!

As for the confusion with the cursor and its controls, what would you suggest doing? Because you seem like an experienced person in game development. In the game, there is a "How To Play" menu, which explains the controls, which is what I usually do.
Still, thanks again for playing my game and writing a review, it motivates me! :D