A very nice job here! A spooky platformer with the correct level of difficulty, interesting mechanics and a thrilling soundtrack that kept me engaged all the time! Nice level design too!
Interesting the wall jump + gliding movement, although with this command can feel a bit cranky in the most difficult areas. Have you considered stop gliding when the user releases the key? I would feel a better control there.
Really great game, looking forward to the sequel!
Viewing post in Never Forgiven jam comments
The glide worked on button hold at first, like you suggested. And it was very precise for making complex trajectories mid-air. However, if you bumped against a wall, you'd need to release the button and press it again to wall jump (also tried auto-wall jumping and didn't feel good either). Considering the button limitations, the current glide ended up being the least worse of the options I tried.
Thank you so much for playing and for the feedback!!