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First this a very pleasant platformer and I love the ninja paranormal spin on it. The level design really stands out as it is well-paced, challenging, and fun. However, there is a game breaking bug once your life zero’s out that forces player to menu splash screen. Personally, I would like more variable speed and jump, or attack momentum in the controls. Currently, the controls feel too snappy but fit well for a speed platformer. The art is great and feel very gameboy but some of the design lacks contrast(I am referring to the dark mountain and mc outline) it makes it a bit difficult to see what I am looking at and little off putting to play. Adding an outline around player or changing the background color in that area could help show the environment better. Good catchy soundtrack! I understand that time limits ideas. Regardless, great job and keep it up!

Hey, thanks a ton for the detailed feedback! I'm glad you enjoyed the game, especially the level design.

The visual contrast, specifically with the darker background, is intentional for a stealth mechanic. The ninjo will be able to enter the shadows to avoid some enemies. However, we couldn't implement this feature yet due to time constraints during the game jam—we had to cut down the scope.

thanks for playing!