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(2 edits)

Aesthetics very much feel like GB/GBC Legend of Zelda. Gameplay feels in the vein of Angband. Very polished for 10 days of effort.

Minor nitpick: I was under the impression the GameBoy lacked a triangle wave channel for its sound system. Musically this sounded more NES than GameBoy to me as a result. Sounded great regardless, though. (Edit nevermind I'm pretty sure that's the pulse instrument and I misidentified it)

It has a triangle channel, indeed.  I cheated a bit with using Sawtooth since I don't have it coded to mod the Square (Pulse) channels to play them a bit differently.  I tried to keep the channel content limited to 3 for music and one for noise (beats, percussion, etc.).