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A jam submission

XyndraheView game page

Drakhe travels to a mysterious island to uncover the secrets behind a pumpkin, costumes and candy.
Submitted by KuroGamedev — 9 hours, 5 minutes before the deadline
Rated by 12 people so far
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Xyndrahe's itch.io page

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How does your game meet GBJam's theme?
4-color limit, 160x144 resolution, 8-button controller configuration, 3-channel+1noise music. It looks, sounds and feels like a GB game.

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Comments

Submitted

This. Is. Incredible. I mean, I don't know what else to say. It's just that good.

Submitted

Ok, I'm bookmarking this game to revisit it and give it the time it deserves. Lots of content and production value.

Awesome entry, congrats!

Submitted

Holy mackerel! This game is huge! And the art! Beautiful!

This scratches my itch for an old school GameBoy RPG. I really enjoyed this one. Amazing work!

Submitted

So I've already put way too much time into playing this. Amazing work. I've found two bosses that have utterly destroyed me so I'm going to level up for a while and see if I can get there.

Submitted

Excellent work! I'll be brief. A huge world with great mechanics, gameplay is simple yet addicting, plays perfect. You took inspiration from Ys right? You implement everything extremely well!

Submitted (2 edits)

Aesthetics very much feel like GB/GBC Legend of Zelda. Gameplay feels in the vein of Angband. Very polished for 10 days of effort.

Minor nitpick: I was under the impression the GameBoy lacked a triangle wave channel for its sound system. Musically this sounded more NES than GameBoy to me as a result. Sounded great regardless, though. (Edit nevermind I'm pretty sure that's the pulse instrument and I misidentified it)

Submitted

cool little game felt really polished and clean, super fun to play and def wish it was longer xD

Submitted (1 edit)

Being bad and rating this one before I've finished it simply because I love it and am going to have to make time to finish it proper. This is hitting just right since I've recently been playing old bump combat RPGs including the first and third Hydlide. Extremely cool game. 
(Yes, I know I should have played Ys instead, but I haven't gotten copies of those yet.)

Submitted

Fantastic, polished, and vast game!! Loving the world and surprisingly enjoyed the bump to attack mechanic. The team should be proud to produce this in such a short time!

Developer (1 edit)

Double-thanks to you for helping me spot a serious problem.  Luckily the patch is made and ready to go for after the voting is done.

Developer (2 edits)

Hello, everyone!

yunglem helped me track down a serious problem with the game that I cannot patch until after the voting is over.  My WASD1, WASD2 and touch controls do not properly respond to the combat system.  The arrow keys setup works just fine, fortunately, so it's not unplayable.

Submitted

Incredible work here! It's brimming with the gameboy vibe and it's so well executed. The art and musics are delightful! I think it's very impressive that this got made within the jam's period.

My only tiny issue is with how much damage the enemies deal, mostly that bat enemy that always got me. And about the bump mechanic I think it's very cool and quite unique but it needs some minor tweaks, maybe giving iframes to the player after getting hit or getting more feedback if you dealt damage to a enemy or not.

But overall I've really enjoyed your game, congrats!

Submitted

Incredibly polished game, both in visuals and soundtrack. The story introduction had me hooked and there is a lot of content. i also loved how you can choose different color palettes in the settings. Amazing job!

Developer

Hello, everyone!

Thanks for taking the time to play this game.  It is my hope that you play through it enough to see how much work was put into making a decently-large rpg world, but one that could also be completed in well under an hour.

Good luck to everyone and may the second-best game maker win (since the best usually ends up with 2nd place; you know how this goes, right?).

Submitted

I want to give this a fair go before rating but I can't figure out how to attack enemies. I bought a the short sword and small shield from the shops and equipped them (I believe) in the menu but can't seem to deal any damage to the northern skeletons. Perhaps a bit more instruction on the main page would help. Cheers.

Submitted

It is a bump mechanic, you attack by running into the enemies. Fun but leaves a little too much to chance for my personal preference.

Submitted

I've never manage to successfully damage an enemy,  either I walk right through or take damage myself. It reminds me of a game I had on the Master System called Vanished Omens, even some of the music is similar.

Developer(+1)

We just found a problem where touch controls, WASD1 and WASD2 configuration are not responding to the combat setup.  For now, just the Arrow Key setup works.  Sorry to report this. :(