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(4 edits)

Great game, I like this kind of gameplay. I got to level 15, apparently. A little improving would be to let the player see where were the bombs when he clicks on one (just a second or two) before restarting. And For the first levels, it would be easier to click on the "intruder(s)" boxes instead of all the other ones.
Same question as the others: Is it endless? Where does it end? Because The 2x2 level with 4 bombs must be quite a challenge XD.


Level 15 is seriously impressive! Thanks for the idea of seeing where the bombs were (the Game Over element was really rushed in the last 5 minutes). There is no 'end' - so essentially when all of them are bombs is as far as you can get, but I figured this would be way too hard for people to achieve haha. Thanks for playing!

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In fact, from the moment where most of half boxes are bombs, it gradually becomes easier because the number of object to track is reducing : you don't track bombs anymore but empty boxes. So the hardest moment is when exactly half is bomb and half is not.

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Yeah good point! Actually while I love the idea of this game (was thinking of polishing and expanding), there is indeed a saturation point quite quickly, - not sure how to expand it into a bigger game without this, ah well - we will see! Thanks again!

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Expand seems hard, but polish, and add some quality of life features, such as a life system, to let the player try 2 or 3 times a level failed before restarting all (or just fall back to the previous level) would make it a really great mini-game! (And that's all we ask from a post-jam project).

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thanks! Yeah think I’ll give it a quick polish after the jam.. cheers!