unsure if the items all do the same thing, or if they have unique effects. if they do, it seems pretty important to me that those effects are front and center in your gameplay. it seems like there was a bigger emphasis on the combinations of clothing the goblins can have, which all look really cute. i think there's great ideas here all-in-all, but i would've loved just a bit more substance gameplay-wise, especially with a concept this expandable. plus, (not sure if this is a web version bug), no music was playing for me. still, i liked this a lot. good job on this! please consider trying my game as well!
Viewing post in Wear or Wield jam comments
Thanks for the feedback. There were plans to add a rock paper scissors style element as well as more obvious status effects. The idea was that you would want to equip your goblins before every fight assuming you had collected the resources. Unfortunately the first part was cut and the status effects were hidden as we found a couple show stopper bugs on the last day that took our programmer's time.