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Oh my gosh thank you so much!  I didn’t think anyone would put in the time to reach the ending, that’s awesome :)


I agree the difficulty spike needs managing!  I also wanted move stats and types to display during battle but couldn’t figure out how to fit that much info on screen.  There is a pause menu that shows move details, but its existence is not well communicated :(


SFX were also left on the To Do list unfortunately, you’re absolutely right that those would help.


I did not think ANYONE would get that that was Sans and Papyrus, so glad you got the reference!


Thanks for the comments, really appreciate it.