Oh my gosh thank you so much! I didn’t think anyone would put in the time to reach the ending, that’s awesome :)
I agree the difficulty spike needs managing! I also wanted move stats and types to display during battle but couldn’t figure out how to fit that much info on screen. There is a pause menu that shows move details, but its existence is not well communicated :(
SFX were also left on the To Do list unfortunately, you’re absolutely right that those would help.
I did not think ANYONE would get that that was Sans and Papyrus, so glad you got the reference!
Thanks for the comments, really appreciate it.