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Seeing the eyes walk by in the dark was really creepy. I think the world was a bit big for the simple graphics. When I was walking to the armory for the first time, the long walk without a change in visuals made me wonder if it was a trick and consider going back. Making the world smaller would have increased the desire to explore. Also, some action in between dialog would have been nice. It was definitely creepy, though, and I think it's a game you could build on. You did a good job.

Awesome to hear you found the eyes creepy haha. This was the first level I ever designed and published so I really appreciate your feedback. I will try to keep this in mind in the future to include more visuals for longer walks or make the walks shorter overall.