Seeing the eyes walk by in the dark was really creepy. I think the world was a bit big for the simple graphics. When I was walking to the armory for the first time, the long walk without a change in visuals made me wonder if it was a trick and consider going back. Making the world smaller would have increased the desire to explore. Also, some action in between dialog would have been nice. It was definitely creepy, though, and I think it's a game you could build on. You did a good job.