I do have an exe build for the game. Unfortunately I cannot upload it right now until the game jam we submitted to ends on Oct 7. I'll be sure to upload it once that ends.
sevlak
Creator of
Recent community posts
Yeah we decided to freeze the player while a monster event was happening and unfreeze the player when the event was over. I was definitely worried this might cause confusion. In the future I might try doing something like focusing the camera on the monster or having the player still do an idle animation to show the game isn't frozen. We also wanted to add more ways to evade the monster but ran out of time. Glad you liked the spooky mood though. Thanks for your feedback and I'll try to improve this in the future!
The lighting effects in this game are really cool. I especially likely how the lightning flashes give you a quick second to scan the level outside of just your flashlight range. One recommendation I can think of is it would save a lot of time if the Code Input screen saved the last code that you input previously so you don't need to input the same code twice. Awesome work!