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(+1)

Very cute! Nice art and music, and I found the writing light-hearted. This was an interesting combination of mechanics, too. I appreciated you guys trying something different, with a nod to Towers of Hanoi. 

As others have mentioned, additional visual feedback on the wand control would help; I also had towers collapse on me unintentionally. I would like larger colliders on the frogs to grab. Also, the gameplay was getting redundant for me before I got to orders requiring the large frog. I noped-out at the request from the Eye, as that just felt like grinding. That said, I did enjoy most of the time I spent in-game.

Congrats to the team for your first GWJ submission. Really neat concept and I look forward to seeing more!

Hey Maaack, thanks for the comment! Glad you enjoyed the experience and found the mechanics interesting, we were really hoping to contribute something unique for this theme that captured the construction/destruction dynamic of towerbuilding and I think were mostly successful! I really appreciate your detailed feedback, it's reinforcing my own thoughts about where to polish this game to make it a more fun experience in its post-jam life. Keep making cool games and thank you for your contributions to the jam community :) 

PS: Had never heard of Towers of Hanoi, but recognized it immediately upon googling as a subconscious influence, so thanks for giving that a name for me haha