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(+1)

Hey, I like this one, its fun, and the main mechanics work quite well

The theme also fits in with the core gameplay,

The art lacks a bit of polishing, but it is totally understandable considering the jam scope

The only thing that bothered me a little is that the collisions seem imprecise at times, I believe when the tower is collapsing? but I'm not sure

Congrats on the entry, hope to see you in the next jams 😀

yup, the collisions are very rough. I did the tower falling by tweening the tilemap layers, which can cause some issues since it’s technically just changing the position of the tilemap vs actually moving it progressively. I’ve done a bit more testing, and using static bodies works a lot better and causes less issues with the player model clipping.

Thanks, definitely will be back next month!