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Good story, good immersion.

Some criticism:

  • Some cutscenes (ship moving over jazz music, staring at gas, etc.) should be skippable, especially since nothing interesting happens in that scene
  • There should be more clarity when your player character is taken over for a cutscene.

Thanks for playing! I figured for such a short game that is largely based around story and setting, that skipping the cut scenes could leave people a bit confused as to what was going on, but appreciate your point. I could maybe have cinematic black bars appear bottom and top of the screen to indicate a cut scene or something. Thanks again,!