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(+1)

I dunno why, but I somehow get more of an 80s micro (C64, Spectrum, MSX) vibe from this one rather than game boy, even though it's literally a GBC game lol
Cute game idea btw!

(+2)

It's likely because we chose a 1-bit-ish art style. A lot of our team had never done a game jam before, and we selected a fairly ambitious number of assets to create to fulfil our concept. This helped us ensure we'd get everything done in time.